Saturday, December 28, 2019
The Goal Of Anthropology World Of Warcraft Essay
The goal of anthropology is to holistically study and examine the similarities and differences among all forms and contexts of humanity. With the existence of virtual humanity, it is certainly possible to compare and differentiate simulated humans to that of real-life humans (whether past or present) and that can be done through the thorough analysis of games. ââ¬Å"World of Warcraft is a massively multiplayer online role-playing game (MMORPG)â⬠where players descend into an online realm where a world of fantasy and epic adventures awaits them. Within World of Warcraft is a playable race, dwarfs, which seem to bear quite a significant resemblance to that of real life Neanderthals. Just on the basis of similar appearance between Dwarfs and Neanderthals, can that lead to determining comparability of their physical structures, geographical locations, lifestyles, practices, characteristics, and even their cultures? Could it be that Dwarfs were incorporated into the game of World o f Warcraft through inspirations from Neanderthal lifestyle and culture? Is there undeniable evidence that shows that Dwarfs can indeed be identified as the Neanderthals of World of Warcraft? To arrive at these determinations, a thorough and individual analysis of both human species is required and after having compared and differentiated evidence those findings could be conclusive. As a brief introduction of both human species, Neanderthals were said to be the closest extinct relative to that of modernShow MoreRelatedCybersex10501 Words à |à 43 Pagescam, respectively). Cybersex is commonly performed in Internet chat rooms (such as IRC, talkers or web chats) and on instant messaging systems. It can also be performed using webcams, voice chat systems like Skype, or online games and/or virtual worlds like Second Life. The exact definition of cybersexââ¬âspecifically, whether real-life masturbation must be taking place for the online sex act to count as cybersexââ¬âis up for debate. It is also fairly frequent in online role-playing games, such as MUDs
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